AaaPlaying the game will come easily to any modern console owner - the left and right sticks are for movement and camera respectively, A jumps and double-jumps, Y uses items (with the D-pad for selection), while X, B and the triggers come into play in stealth and combat.Īlthough there is a varied combat system here, and an increasing number of attacking moves as you work your way through the game, it's generally best to avoid direct confrontation. And if you can't imagine our disappointment, here's roughly what it sounded like: "Oooo. You can imagine our disappointment, then, when it turned out that Tenchu: Return From Darkness is little more than a slightly expanded version of Wrath of Heaven, which still suffers from all the same problems and seems to have aged worryingly fast in the intervening period to boot. And with so many look-but-don't-touch stealth titles doing the rounds, all that painstaking murder sounded slightly cathartic, too. Yet, despite our initial misgivings, the thought that Return From Darkness might address Wrath of Heaven's technical failings was more than enough to tempt us back for another helping. Upon closer inspection though, it was hamstrung by technical problems that regularly conspired to derail our ninja fantasies in punishing and frustrating ways, and ultimately it fell some way short of achieving its full potential. When Tenchu: Wrath of Heaven was released on PS2 last year, it was hailed - third-person camera issues notwithstanding - as a gruesome and generally competent example of fleet-footed slaughter, and topped the charts.
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